6/26/2023 0 Comments Path of exile modPerfidy Glorious Plate (25–40)% increased Melee Damage (20–30)% increased effect of Modifiers on your Non-Unique Maps Misinformation Ivory Watchstone +1 to Monster Level of Area Modifiers to number of Projectiles instead apply to the number of targets Projectiles Split towards String of Servitude Heavy Belt +(25–35) to Strength Tombfist Steelscale Gauntlets Has 2 Abyssal Sockets (Only Abyss Jewels can be Socketed in Abyssal Sockets) Tombfist Steelscale Gauntlets Has 1 Abyssal Socket Watcher's Eye Prismatic Jewel (4–6)% increased maximum Energy Shield (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) Maximum Chance to Dodge Spell Hits is 75%) (Modifiers to Chance to Suppress Spell Damage instead apply to Chance to Dodge Spell Hits at 50% of their value. (Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance) (Overcapped Resistance is the amount by whch Uncapped Resistance is higher than Maximum Resistance) The Perfect Form Zodiac Leather +50% chance to Suppress Spell DamageĮvasion Rating is increased by Overcapped Cold Resistance (Implicit Modifiers are those that come from an item's type, rather than its random properties) (Unarmed Attacks are any Attacks performed with a hand that is not holding any Item)Įyes of the Greatwolf Greatwolf Talisman Implicit Modifier magnitudes are doubled Modifiers to Claw Critical Strike Chance also apply to Unarmed Critical Strike Chance with Melee Skills Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed with Melee Skills Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills +7% to Unarmed Melee Attack Critical Strike Chance Rare Monsters have 2 additional Modifiers When a Character Kills an Empowered Rare Monster, they gain its Modifiers for 20 secondsįorged Items have the numeric values of Modifiers Randomised Maps found in your Maps are Corrupted with 8 Modifiers Modifiers to Chance to Avoid being Shocked apply to all Elemental Ailments Modifiers to Ignite Duration on you apply to all Elemental Ailments Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds Modifiers to number of Projectiles do not apply to Fireball and Rolling Magmaįireball and Rolling Magma have 200% more Area of Effect When you Kill a Rare Monster, (31–40)% chance to gain one of its Modifiers for 10 secondsįireball and Rolling Magma have 100% more Area of Effect When you Kill a Rare Monster, (21–30)% chance to gain one of its Modifiers for 10 seconds When you Kill a Rare Monster, (15–20)% chance to gain one of its Modifiers for 10 seconds
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